[project1dev] Re: Weekly update 5

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 22 Dec 2009 15:13:37 -0500

US east, artevius is my name - im a barbarian (just like irl)

On Tue, Dec 22, 2009 at 2:30 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

> Work x-mas eve, Diablo II x-mas day. Horrah!
>
> On Tue, Dec 22, 2009 at 1:38 PM, Chris Riccobono <crysalim@xxxxxxxxx>
> wrote:
> > I think it's just gonna be Nicole, her mom, and me on
> > christmas...we're getting a meal ordered from boston market, and they
> > keep saying it's so good.  I think I might be more excited about that
> > than any presents, for some reason.
> >
> > On Tue, Dec 22, 2009 at 8:19 AM, Kent Petersen <kentkmp@xxxxxxxxx>
> wrote:
> >> Xmas wise I am going to have Xmas Eve dinner with Angela's family and
> spend
> >> Xmas day with my family.
> >>
> >> This week (and probably for the rest of the month) I have been putting
> >> gutters on the roof of my parents house with my dad. I don't think I
> will be
> >> getting much done for a while
> >>
> >> On Mon, Dec 21, 2009 at 11:35 PM, Chris Riccobono <crysalim@xxxxxxxxx>
> >> wrote:
> >>>
> >>> Almost time for Christmas, so I hope you guys are having fun somehow.
> >>> :)  I know the east coast is totally under piles of snow right now,
> >>> I'm kind of jealous really.. (even though I know it's not so nice when
> >>> you're actually trying to go places in it!)
> >>>
> >>> No new tasks this week, this is just an update on what everyone has
> >>> been doing so far and what's going on.  Actually, I am going to make
> >>> this a task:
> >>>
> >>> - enjoy your holiday: priority 0
> >>>
> >>> That's pretty important, so do whatever you can to accomplish that!!
> >>> There will be punishment for failure, I assure you.
> >>>
> >>> On to what's new:
> >>>
> >>> - Chris Sherman has agreed to do a new piece for the void map - a
> >>> circus cage which will have a create inside of it that has a
> >>> backstory!  Eric has some stuff written up for the story of this guy,
> >>> which originates from this short story:
> >>> http://www.adunai.com/thing.html
> >>>
> >>> This creature will pretty much just tell you to go elsewhere in the
> >>> intro until later in the game, when he breaks out and becomes part of
> >>> the story.  I'm real excited to see something from him again, I dunno
> >>> about you, but the cave worm boss was really cool.
> >>>
> >>> That pretty much sums it up - the rest of the week you guys have seen
> >>> things from emails:  Katie finished a large portion of the beast to
> >>> set up work on the body, Kent did set up extra things on the web
> >>> version of the puzzle, and Alan has been working out how to start the
> >>> music stuff.
> >>>
> >>> What are you guys doing for the holidays?
> >>>
> >>
> >>
> >
> >
>
>

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