[project1dev] Re: We are probably getting another member to the art team wooo

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 2 Apr 2009 10:47:39 -0700

oh and btw right now the current goal of the project is to just get a first
area made to figure out the workflow, ie what scripters will be doing, any
improvements that we can make in the tools to streamline the process, what
the artists will be doing, any improvements we can make to streamline the
process there.

we are just kind of getting our feet wet to see what works, what doesn't and
how we should proceed forward on the areas to follow.

This will be an iterative process but what we should get out of this first
round is ideas such as maybe we build all our maps using re-useable peices
since that makes it easier on builders and artists and easier on the engine
as well (btw starting a seperate thread for this specific thing).

There is code we could make, and art that could be done, but right now a lot
of it is moot (not all of it but a lot of it) until we figure out how map
building will go (:

On Thu, Apr 2, 2009 at 10:23 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> I am fine with that.
> On Thu, Apr 2, 2009 at 10:10 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>> My next task right now is to start putting in support for NPCs and then
>> monsters so that both are fully scriptable / defineable through lua.
>> I was thinkin too btw that if no one objects or woudl rather do it, i
>> could take on the job of prettying up your map when you are done w/ it, it
>> sounds like fun.
>>   On Thu, Apr 2, 2009 at 9:23 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>> Sweet, good artists are hard to come by.
>>> Speaking of moving forward. What is everyone working on?
>>> I'll start with myself. I have been tossing around ideas and designing a
>>> cave dungeon while I teach myself how to build a map with the scripting
>>> system. I have a good idea of what I would like to see the dungeon do.
>>> On Wed, Apr 1, 2009 at 7:48 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>>> So i was talking to my friend who works at the office at my apartments
>>>> and he was telling me how his gf is a graphic designer by trade but that 
>>>> she
>>>> wants to be a 3d animator, and it's what she does in her free time.
>>>> He was also saying how hard it was for her to break in, like you have to
>>>> be part of the group already to be allowed in (btw thats really true... 
>>>> it's
>>>> nuts, but this game should make it easier for everyone involved, and
>>>> seriously i will write everyone letters of references when we have more
>>>> done).
>>>> Anyhow, i said that she could help us if she wanted to, so im gonna call
>>>> my buddy later and we'll see what's up.
>>>> But woot, that'll be nice to have an extra pair of hands for art and
>>>> animation for when we start actually movin forward.

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