[project1dev] Re: Update on Biobeast Texture

  • From: katie cook <ktmcook@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 6 Feb 2010 09:17:49 -0800 (PST)

Yeah, I am just trying to adjust my workflow in conjunction with making more 
believable detailed textures without going overboard. I'm workin it as I go 
along and seeing what works. Hopefully this will all be a good thing in the end 
of the biobeastie.


--- On Sat, 2/6/10, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
Subject: [project1dev] Re: Update on Biobeast Texture
To: project1dev@xxxxxxxxxxxxx
Date: Saturday, February 6, 2010, 12:02 AM

Lookin good katie!  I think i know now why you were asking about maximum 
texture size am i right? hehe
I think breaking up the pattern was a good movie, it does look better now to my 
untrained unartistic eyes (:

On Fri, Feb 5, 2010 at 11:43 PM, katie cook <ktmcook@xxxxxxxxx> wrote:

Hey Guys,

So minor update, but progress none the less.

I wasn't feeling the texture on the biobeastie skin, so I modified it up a bit. 
Basically just a map to add some variance to the overall color so it didn't 
look so severely tiled/patterned. 

Hope you like.

Thanks guys, more work coming tomorrow. YEAH Saturdays, =)



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