[project1dev] Re: Update for Biobeastie Texure

  • From: Nick Klotz <roracsenshi@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 31 Jan 2010 01:54:45 -0500

Do you mean, your online in the game at one location, and offline in another?

On Sun, Jan 31, 2010 at 1:52 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
> sure, except your missing the "branching" scenario.
>
> 1) I play a character and save and my data goes online.
> 2) i go online and do stuff with my character
> 3) i go home and play my character offline
>
> now... there are 2 branches of "reality" that have occured, how do you merge
> them or choose which is right?
>
> If at step #2, i lost a whole bunch of game money gambling in web games, i
> might do #3 offline to try and game the system knowing that after i do #3,
> it will accept that data as correct.
>
> There's also some issues that can come up when you play the web game online
> while the game is running on your computer, but lets deal with one problem
> at a time hehe...
>
> On Sat, Jan 30, 2010 at 10:49 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:
>>
>> Simple.  The newest data over writes the oldest data.  When a player
>> plays online it will check for the most recent file for the pet.  When
>> a player quits or logs off, the data is written or saved to their
>> local drive, and backed up on to the server.  When the player plays
>> offline, they'll have their most recent pet data, play it, then when
>> they go online, the server will look for the new data again.  Also, if
>> something happens to the players HDD, ie: reformat, if they've played
>> online at all, there will be a backup pet saved there so they won't
>> have to start all over.
>>
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>

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