Depending on how large you want each map as well, you may want to consider either a minimap that shows your town/area it covers, as well as highlighting major spawn locations, or a map you can pull that will show you that, and perhaps enemy locations. I was picturing upper-right corner myself, but that's all just a matter of taste. (: On Wed, Jun 2, 2010 at 11:36 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > ohh yeah... no you are right, good call that the player needs to see how far > they are til level etc. > > the plan is to show the current population and the next level up population > in the upper left or upper right. > > That sound ok to you? > > On Wed, Jun 2, 2010 at 8:28 AM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote: >> >> Okay, but then do we let the player guess when the next level up is, >> or is it too much of a problem to display, 143/200, 6131/12800, etc, >> as brackets of population havenow/next level. >> >> On Wed, Jun 2, 2010 at 11:21 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: >> > we're gonna try the level up by population only thing first >> > >> > if it isn't working out or we want to change it up, we can switch to >> > leveling up by experience points or play around with some other ideas. >> > >> > I just wanna get the initial idea working first so we can see how we >> > like it >> > and then we can address any problems we might have with the gameplay >> > after >> > we are able to actually play it and see. >> > >> > For number of spawn areas shown yeah that might be a good idea but i >> > think >> > we'll have to see how other levels play out. Reason being is I think in >> > the >> > original act raiser when you destroyed all the enemy spawners that's >> > what >> > initiated the "bad event" that happened to your town and caused you to >> > have >> > to go into side scroller mode and fight the boss. >> > >> > In this first level it's actually just your population level that >> > triggers >> > the event (they tell you they are out of room and ask if you can destroy >> > the >> > rock so they can get to the next valley) so in this level it doesnt >> > really >> > matter how many are left. >> > >> > Who knows what the future holds though so it might become important but >> > right now it doesn't matter too much >> > >> > On Wed, Jun 2, 2010 at 4:43 AM, Nick Klotz <roracsenshi@xxxxxxxxx> >> > wrote: >> >> >> >> can we get an experience/level bar in there, and perhaps something >> >> that shows how many spawn areas are left (alan, input on that part?) >> >> >> >> On Tue, Jun 1, 2010 at 1:13 PM, Kent Petersen <kentkmp@xxxxxxxxx> >> >> wrote: >> >> > No complaints here. Nice job >> >> > >> >> > On Mon, May 31, 2010 at 11:28 PM, <mattthefiend@xxxxxxxxx> wrote: >> >> >> >> >> >> Mmk. We could just have floating text there. Also the blue and red >> >> >> boxes >> >> >> are for numeric health-mana values >> >> >> >> >> >> Sent via BlackBerry from T-Mobile >> >> >> >> >> >> ________________________________ >> >> >> From: Alan Wolfe <alan.wolfe@xxxxxxxxx> >> >> >> Date: Mon, 31 May 2010 23:28:01 -0700 >> >> >> To: <project1dev@xxxxxxxxxxxxx> >> >> >> Subject: [project1dev] Re: UI Draft... Final? >> >> >> Were you thinkin the upper left box is where the population numbers >> >> >> are >> >> >> going to go? >> >> >> >> >> >> Maybe we should not put them in a box, that way it doesn't obstruct >> >> >> your >> >> >> view of the map as much? >> >> >> On Mon, May 31, 2010 at 11:18 PM, Matthew Freeland >> >> >> <mattthefiend@xxxxxxxxx> wrote: >> >> >>> >> >> >>> Okay folks here is the updated draft for the UI. Any >> >> >>> additions/modifications anyone can think of before I go texturing >> >> >>> and >> >> >>> prettifying it up? >> >> >> >> >> > >> >> > >> >> >> >> ============================== >> >> Project 1 Dev mailing list >> >> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >> >> Project 1 website: http://project1.demofox.org >> >> Project 1 SVN repository: http://pyotek.com/project1 >> > >> > >> >> Project 1 Dev mailing list >> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >> Project 1 website: http://project1.demofox.org >> Project 1 SVN repository: http://pyotek.com/project1 > > =============================Project 1 Dev mailing list to unsubscribe, please send an email request to demofox@xxxxxxxxxxx Project 1 website: http://project1.demofox.org Project 1 SVN repository: http://pyotek.com/project1