[project1dev] Re: UI Art needed

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 22 May 2009 09:58:43 -0700

Light editor sounds pretty badass

On Fri, May 22, 2009 at 9:02 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> Hey Wurmz, would you wanna do some UI art for the editor?  I was thinkin
> you'd be great for this but let me know!
>
> Here's what i was thinkin....
>
> #1 - a checkbox - both checked and unchecked to put to the left of "Casts a
> shadow" in the info window.  When the check box is clicked, it toggles which
> image it shows
> #2 -a "pos" icon button - to put next to the position line in the info
> window.  There should be a pressed down and not pressed down version. (like
> a lil square button with an icon on it that shows something that kinda makes
> sense that it is a position control)
> #3 - a "rot" icon button - for rotation. same as above
> #4 - a "scale" icon button - for scaling. same as above
> #5 - some button to go next to "Type" in the info window which when you
> click it, it will switch from decoration, to collidable, etc (there probably
> will be more types later!)
>
> #6 - a button for the upper left, can be a lil larger, both a pressed and
> unpressed version, for going into "model edit mode" (ie the mode we know and
> love right now)
> #7 - a button just like above, but for going into "light edit mode" (a new
> editing mode for editing lights)
>
>
> #8 - i dont really know how this is gonna work, but we'll need some button
> too in the info window for bringing up a dialog which changes the color of a
> model.  Basically it'll bring up a dialog and for each material in the model
> (there may be multiple - but most models only have 1, but there could be
> lots!) we should be able to adjust the R,G,B,A of the material.  I was
> thinking maybe something like this in the dialog...
>
> <=|   [Name of Material]  |=>
> R ---------O----------------
> G -----O--------------------
> B --------------------------O
> A --------------------------O
>
>
> where the <=| and |=> are buttons to switch to the previos and next
> materials (we'd need both a pressed and unpressed version of each)
>
> and the -----O------  are slider bars (one peice of art for that) and the O
> on that is some kind of sliding marker that can be dragged around
>
> #9 - bonus? if we had some art to use for dialog boxes here in the editor
> instead of using the boxes that i've made.  We can leave it for now though,
> it doesn't make it any less functional hehe.
>

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