Biggs and wedge... From: figarus@xxxxxxxxx [mailto:figarus@xxxxxxxxx] On Behalf Of Eric Drewes Sent: Monday, April 13, 2009 10:16 AM To: project1dev@xxxxxxxxxxxxx; Matthew Morgan; Peter Guthrie Subject: Themes, characters, etc. I really like it in games when there are recurring themes, villains, etc. throughout. I am going to use ff3(6) as an example because its my fav and i think a lot of you guys have played it... recurring stuff: chocobos (all ff's) cid (all ff's) moogles Zigfreid (that treasure hunter who steals loot on the ghost train and appears later at the coloseum) ultros etc.etc.etc. I really think having things like that reinforced throughout the game gives an iconic feel to the game, as well as giving the game "mascots" or things that are immediately recognizable. The more you give the players to think about, enjoy and imagine - the more the game becomes real in their minds and i think the better the experience is overall. I have some ideas for some things but wanted to throw it out for public discussion because maybe someone has some really neat ideas that we can assimilate or adapt for the game :) ________________________________ ******************************************************************************************************************************************************************* This e-mail is the property of Oakley Inc. It is intended only for the person or entity to which it is addressed and may contain information that is privileged, confidential, or otherwise protected from disclosure. Distribution or copying of this e-mail, or the information contained herein, to anyone other than the intended recipient is prohibited.