alan optimized the game for overhead view, the final version will be overhead view only except in certain special case situations :) On Mon, Jun 1, 2009 at 5:12 PM, Matthew Freeland <mattthefiend@xxxxxxxxx>wrote: > Okay well is First-Person going to be available in the final version of the > game? :P I'll make some new nebulae and put them in visible positions when I > get home... but the first thing I always do is pop the game into first > person mode because that's my preferred input. > > On Mon, Jun 1, 2009 at 1:06 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> cool cool (: >> >> and hey, if we want to do first person view in specialized circumstances >> we totally can. The game isn't optimized for it so a generic level will >> have really bad performance but specialized stuff / small maps like the >> fortune tellers hut wont be a problem at all >> On Mon, Jun 1, 2009 at 1:03 PM, eric drewes <figarus@xxxxxxxxx> wrote: >> >>> the posters arent really going into the room w/ the fortune teller, they >>> are going on the wall outside and i have it designed to work w/ overhead >>> view. but yeah good to know information :) >>> >>> and yeah we'll probably do something a lil different w/ the camera angle >>> in the fortune tellers room but nothing drastic and probably not 1st person >>> :) >>> >>> On Mon, Jun 1, 2009 at 4:00 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>> >>>> don't forget that our game is overhead view >>>> >>>> I'm not sure if while inside the tent we want to change the camera to >>>> first person when talking to the fortune teller (we can totally do this, it >>>> would be a small level and shouldn't be a problem) >>>> >>>> but if not, posters might not be very visible. >>>> >>>> Im bringing this up not just for you but for all artists cause for >>>> instance that nebula that Wurmz made doesnt even show up in overhead view >>>> hehe >>>> >>>> just something to be thinkin about >>>> On Mon, Jun 1, 2009 at 12:57 PM, katie cook <ktmcook@xxxxxxxxx>wrote: >>>> >>>>> Sounds good Eric, I will work on those posters. >>>>> >>>>> --- On *Mon, 6/1/09, figarus@xxxxxxxxx <figarus@xxxxxxxxx>* wrote: >>>>> >>>>> >>>>> From: figarus@xxxxxxxxx <figarus@xxxxxxxxx> >>>>> Subject: [project1dev] Re: The Tent >>>>> To: project1dev@xxxxxxxxxxxxx >>>>> Date: Monday, June 1, 2009, 11:52 AM >>>>> >>>>> >>>>> The tent looks great katie, I had some other ideas for other external >>>>> stuff, like I was thinking a wagon behind the tent, etc. But yeha nice >>>>> work, >>>>> and I like the flap as well :) >>>>> >>>>> I am building the wall for the posters tonight, if you want them to be >>>>> ripped or maybe one is torn thatd be cool :) >>>>> >>>>> Ok sry I'm at work. Ttyl >>>>> >>>>> Sent via BlackBerry from T-Mobile >>>>> ------------------------------ >>>>> *From*: katie cook >>>>> *Date*: Mon, 1 Jun 2009 11:13:45 -0700 (PDT) >>>>> *To*: <project1dev@xxxxxxxxxxxxx> >>>>> *Subject*: [project1dev] The Tent >>>>> Hey Guys, >>>>> >>>>> So it sounds like you like the tent, yeah? >>>>> >>>>> I am actually quite relieved. I was a bit nervous when I posted it >>>>> because I didn't know what the take was gonna be. >>>>> >>>>> Awesome, I am stoked you like it! I had a lot of fun with it. =) >>>>> >>>>> Katie >>>>> >>>>> >>>>> >>>> >>> >> >