[project1dev] Re: Temple Update [Informative]

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 17 Jul 2009 17:33:38 -0700

On account of you saying this, I <3 you, and will now have to come up
with a great pornstar name.

On Fri, Jul 17, 2009 at 5:25 PM, Nick Klotz<roracsenshi@xxxxxxxxx> wrote:
> There is no ultimatum being offered Chris.  There is no choosing between you
> and Eric, nobody is being asked to pick sides, and there is no reason to
> fake anything unless you're a porn star.  I think the premise of this
> conversation is pretty simple, if you have questions about what's going on,
> ask general questions, but try to avoid telling anyone they have to do X or
> Y unless you're personally and directly involved with that specific effort.
>
> IE: I can tell Kent HURRY THE FK UP AND MAKE MY FLOOR TRAP! But that's
> because I'm in charge of the temple design (at this point), that and he
> knows I <3 him.
>
>
>
>
>
> On Fri, Jul 17, 2009 at 7:18 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote:
>>
>> Also re: things I don't know about - fake it till you make ittt
>>
>> On Fri, Jul 17, 2009 at 5:12 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx> wrote:
>> > Chris, you talk about alot of things you don't know about, but say them
>> > as
>> > if you know whats up.
>> >
>> > Such as saying the artists have their workflow wrong, or tellin me how i
>> > should be coding things when you are neither a coder nor an artist.
>> >
>> > You talk a lot of trash sometimes and when we call you out on it or show
>> > why
>> > you are wrong, you change your story as if you never said it in the
>> > first
>> > place.
>> >
>> > You are a buddy of mine but you are kinda hard to work with sometimes
>> > man...
>> > :P
>> > On Fri, Jul 17, 2009 at 5:09 PM, Chris Riccobono <crysalim@xxxxxxxxx>
>> > wrote:
>> >>
>> >> Yeah, I don't want it to look like ppl can't do stuff here cuz they're
>> >> busy.  On the flip side of that, people will make time for things they
>> >> really feel psyched to do.  I know you can't just get that lightning
>> >> in a bottle at a store and open it up, but sometimes we can do more to
>> >> make an environment where lightning strikes more often?
>> >>
>> >> On Fri, Jul 17, 2009 at 5:05 PM, Chris
>> >> Sherman<cshermandesign@xxxxxxxxx>
>> >> wrote:
>> >> > I just want to defend eric in saying what he said. Direction works
>> >> > well,
>> >> > he's busy working on things I'm sure and doesn't have time to fill me
>> >> > in
>> >> > with fine details especially when its already been posted. Its my
>> >> > fault
>> >> > I
>> >> > haven't been following the project as closely as I would like to, I
>> >> > don't
>> >> > want people to fight but at the same time if shit needs said then say
>> >> > it. I
>> >> > hate it when people try to be polite to avoid "stepping on toes". If
>> >> > something needs said than it should be said as long as it has a point
>> >> > to
>> >> > it
>> >> >
>> >> > Sent from my BlackBerry
>> >> >
>> >> > ________________________________
>> >> > From: eric drewes
>> >> > Date: Fri, 17 Jul 2009 19:58:48 -0400
>> >> > To: <project1dev@xxxxxxxxxxxxx>
>> >> > Subject: [project1dev] Re: Temple Update [Informative]
>> >> >
>> >> > ok i take that back - but i refuse to work with asdf any further.
>> >> >  sick
>> >> > of
>> >> > him not knowing what he is talking about at all and still feeling
>> >> > entitled
>> >> > like he can be critical of other people.
>> >> >
>> >> > On Fri, Jul 17, 2009 at 7:56 PM, eric drewes <figarus@xxxxxxxxx>
>> >> > wrote:
>> >> >>
>> >> >> i quit.
>> >> >>
>> >> >> On Fri, Jul 17, 2009 at 7:50 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>> >> >> wrote:
>> >> >>>
>> >> >>> i think we are tilting at windmills
>> >> >>>
>> >> >>> people have stuff to work on, we are working towards a common goal
>> >> >>>
>> >> >>> wheres the problem?  I dont see people working on any useless tasks
>> >> >>> do
>> >> >>> you?
>> >> >>>
>> >> >>> It's not like nick is trying to build the temple and everyone else
>> >> >>> is
>> >> >>> off
>> >> >>> on the next milestone stuff.
>> >> >>>
>> >> >>> Eric let people know what they should be working on and everyone is
>> >> >>> working on the right stuff.
>> >> >>>
>> >> >>> the fact that you or I dont know what people are working on doesnt
>> >> >>> mean
>> >> >>> it isnt organized, it just means we don't know :P
>> >> >>> On Fri, Jul 17, 2009 at 4:48 PM, Chris Riccobono
>> >> >>> <crysalim@xxxxxxxxx>
>> >> >>> wrote:
>> >> >>>>
>> >> >>>> I did say that once yes.  It's true too, people will do things
>> >> >>>> much
>> >> >>>> more easily once they know what they're doing very clearly and
>> >> >>>> know
>> >> >>>> it
>> >> >>>> will be productive.
>> >> >>>>
>> >> >>>> If you know what you're doing, then you need to share it with
>> >> >>>> others,
>> >> >>>> instead of just saying things will get done at some indeterminate
>> >> >>>> time
>> >> >>>> in the future ;p
>> >> >>>>
>> >> >>>> By the way it would help Sherman if you, as the art team head,
>> >> >>>> actually gave him input on what to do with the beast instead of
>> >> >>>> just
>> >> >>>> telling him to email Liz and Katie about it.
>> >> >>>>
>> >> >>>>
>> >> >>>> On Fri, Jul 17, 2009 at 4:31 PM, <figarus@xxxxxxxxx> wrote:
>> >> >>>> > Seriously chris you repeat this "they just need to know what to
>> >> >>>> > do,
>> >> >>>> > but no one is helping them with that" message often but it has
>> >> >>>> > no
>> >> >>>> > basis in
>> >> >>>> > fact :P
>> >> >>>> > Sent via BlackBerry from T-Mobile
>> >> >>>> >
>> >> >>>> > -----Original Message-----
>> >> >>>> > From: Chris Riccobono <crysalim@xxxxxxxxx>
>> >> >>>> >
>> >> >>>> > Date: Fri, 17 Jul 2009 16:26:49
>> >> >>>> > To: <project1dev@xxxxxxxxxxxxx>
>> >> >>>> > Subject: [project1dev] Re: Temple Update [Informative]
>> >> >>>> >
>> >> >>>> >
>> >> >>>> > That's good to hear about Alex.  I don't know about Sherman, it
>> >> >>>> > seems
>> >> >>>> > more like he just wasn't assigned anything so he didn't chime
>> >> >>>> > in.
>> >> >>>> >  I
>> >> >>>> > know a lot more people read the list than post to it, just
>> >> >>>> > because
>> >> >>>> > they aren't as active in current things.
>> >> >>>> >
>> >> >>>> > On Fri, Jul 17, 2009 at 4:21 PM, <figarus@xxxxxxxxx> wrote:
>> >> >>>> >> Chris sherman hasn't checked in or participated in a cpl months
>> >> >>>> >> so
>> >> >>>> >> I
>> >> >>>> >> would consider him MIA... Katie is an option but she's been
>> >> >>>> >> busy
>> >> >>>> >> w/ other
>> >> >>>> >> art... I've been really happy w/ the progress alex has made :)
>> >> >>>> >> just an fyi
>> >> >>>> >> Sent via BlackBerry from T-Mobile
>> >> >>>> >>
>> >> >>>> >> -----Original Message-----
>> >> >>>> >> From: Chris Riccobono <crysalim@xxxxxxxxx>
>> >> >>>> >>
>> >> >>>> >> Date: Fri, 17 Jul 2009 16:18:39
>> >> >>>> >> To: <project1dev@xxxxxxxxxxxxx>
>> >> >>>> >> Subject: [project1dev] Re: Temple Update [Informative]
>> >> >>>> >>
>> >> >>>> >>
>> >> >>>> >> This is a great overview Nick, thanks a lot for posting it.
>> >> >>>> >>  All I
>> >> >>>> >> can
>> >> >>>> >> think of input wise is to tell you not to forget about the rest
>> >> >>>> >> of
>> >> >>>> >> the
>> >> >>>> >> art team - Chris Sherman and Katie have been making excellent
>> >> >>>> >> art,
>> >> >>>> >> and
>> >> >>>> >> from the looks of your list of requested art you're going to
>> >> >>>> >> need
>> >> >>>> >> all
>> >> >>>> >> the hands you can get.  Getting everyone involved is definitely
>> >> >>>> >> a
>> >> >>>> >> plus.  If you feel like Alex can take care of what you need
>> >> >>>> >> tho,
>> >> >>>> >> by
>> >> >>>> >> all means.
>> >> >>>> >>
>> >> >>>> >> What Alan said about being in sync is a great point, giving us
>> >> >>>> >> a
>> >> >>>> >> heads
>> >> >>>> >> up like this is really helpful :)
>> >> >>>> >>
>> >> >>>> >> On Fri, Jul 17, 2009 at 3:34 PM, Nick
>> >> >>>> >> Klotz<roracsenshi@xxxxxxxxx>
>> >> >>>> >> wrote:
>> >> >>>> >>> I've read a lot recently about confusion on where the temple
>> >> >>>> >>> stands
>> >> >>>> >>> and
>> >> >>>> >>> what's next and who's doing what, so here's a break down as I
>> >> >>>> >>> know
>> >> >>>> >>> it.
>> >> >>>> >>>
>> >> >>>> >>> DESIGN -  I am solely working on the functional design of the
>> >> >>>> >>> temple.
>> >> >>>> >>> Status -
>> >> >>>> >>> First floor  [COMPLETE]
>> >> >>>> >>> Basement - All I have to do is place the elevator shaft, the
>> >> >>>> >>> functional
>> >> >>>> >>> design is [COMPLETE]
>> >> >>>> >>> Maze - 35% complete
>> >> >>>> >>> Ceiling Trap Room - 0% complete [ small but complex ]
>> >> >>>> >>> Beast Room - 0% complete [ undecided ]
>> >> >>>> >>>
>> >> >>>> >>> By COMPLETE I mean the functional layout only.  Scripting for
>> >> >>>> >>> traps,
>> >> >>>> >>> placement of traps, and art is not finished.
>> >> >>>> >>>
>> >> >>>> >>> SCRIPTS - Kent is doing the vast majority of all the scripting
>> >> >>>> >>> for
>> >> >>>> >>> traps,
>> >> >>>> >>> puzzles, and room entrances and exits for the entire temple.
>> >> >>>> >>> Status - Uncomplete
>> >> >>>> >>> Needs - A lot of work (Kent and I will communicate as
>> >> >>>> >>> necessary
>> >> >>>> >>> on
>> >> >>>> >>> this)
>> >> >>>> >>>
>> >> >>>> >>> ART - Alex is working with me on the following objects, Alex
>> >> >>>> >>> and
>> >> >>>> >>> Eric please
>> >> >>>> >>> correct me if any of this is wrong
>> >> >>>> >>> Succubus
>> >> >>>> >>> Injured Man
>> >> >>>> >>> Treasure
>> >> >>>> >>> Pillars
>> >> >>>> >>> Textures for floors and walls
>> >> >>>> >>> Spiked log
>> >> >>>> >>> Torches
>> >> >>>> >>>
>> >> >>>> >>> Other art - Beast temple, Old man
>> >> >>>> >>> Anything additional I think I will want or need I will discuss
>> >> >>>> >>> with
>> >> >>>> >>> Eric and
>> >> >>>> >>> upon his approval, post it to the necessary people.
>> >> >>>> >>> Status - Incomplete
>> >> >>>> >>> Needs - A lot of work (and work current finished objects to be
>> >> >>>> >>> checked in)
>> >> >>>> >>>
>> >> >>>> >>>
>> >> >>>> >>> Any other questions or concerns about the temple please let me
>> >> >>>> >>> know!  I am
>> >> >>>> >>> also open to suggestions, constructive critism, etc, so if
>> >> >>>> >>> anyone
>> >> >>>> >>> has ideas
>> >> >>>> >>> as always feel free to pitch them! Though the closer I get to
>> >> >>>> >>> completion the
>> >> >>>> >>> less likely it will be that things will be changed.
>> >> >>>> >>>
>> >> >>>> >>>
>> >> >>>> >>>
>> >> >>>> >>>
>> >> >>>> >>
>> >> >>>> >>
>> >> >>>> >
>> >> >>>> >
>> >> >>>>
>> >> >>>
>> >> >>
>> >> >
>> >> >
>> >>
>> >
>> >
>>
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>

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