[project1dev] Temple Suggestion

  • From: Nick Klotz <roracsenshi@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 25 Jun 2009 15:19:26 -0500

On the path veering off to the left, I am debating to have an open wall
there, or having it as a wall you can walk through, but not see through.
 This is a shortcut that bypasses the temptations of the diamond path as an
alternate route for players who have gone through the path before, and as a
way to reward exploring players. Input?

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