With the current layout I have three separate floors for the temple. At this time, the floor with the diamond path is connected to the basement, if you stray from the path you'll fall directly into the basement. If you get through, there is an elevator that takes you down to the basement. Should the first floor/elevator be built on its own map, and script the player to the next room via falling (in which case no matter where you fall you end up in the same spot)/elevator, or should I include the basement along with the same map, and partition the maze/ceiling trap/beast rooms into separate maps in order to keep the cost down? Images provided if necessary.