[project1dev] Re: SVN update 77

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 4 May 2009 15:26:51 -0700

sorry, it just took like an hour to post. i figured it got lost

On Mon, May 4, 2009 at 3:24 PM, Joshua Myers <joshjkm@xxxxxxxxx> wrote:

> I got update 77.
>
> Anyone not getting updates can you double check your spam filters to make
> sure the subversion messages are not getting blocked there?
>
>
>
> On Mon, May 4, 2009 at 3:13 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> For some reason the update didn't email everyone. Here is my newest
>> update.
>>
>>
>> Added a second enemy type that is stationary. it is the machine.lua
>>
>> Added machines to cavemap
>>
>> Rorac - I envisioned this enemy as a slower harder hitting more armored
>> enemy. Change combat as you see fit
>>
>> Alan - at the end of the cavemap.lua you have a script named MinerDead. I
>> don't know if anything special is going on there so I added similar scripts
>> MachineDead and BossDead. If they are not needed let me know.
>
>
>

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