[project1dev] Re: Requested Art

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 25 Jun 2009 14:43:22 -0400

alan i am putting the tent together with the props we have tonight and
tweaking the void map a bit, then i am going to start the daunting task of
character modeling, :)

On Thu, Jun 25, 2009 at 2:32 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> temp art is always an option, ie putting a box where you want the succubus
> or the injured man.
>
> that way you dont have to wait for the art to get it all functionally
> correct
>
> On Thu, Jun 25, 2009 at 11:30 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>
>> ...ok well there's kind of a backlog for these things right now so i will
>> get to them when i get the chance, hopefully i can get over to alex's this
>> weekend and get him set up so he can start building too.
>>
>>
>> On Thu, Jun 25, 2009 at 2:25 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>
>>> Succubus Injured man
>>> Pile of gold/treasure chest
>>> Spiked log
>>> Textures
>>> Pillar
>>>
>>> On Thu, Jun 25, 2009 at 1:21 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>
>>>> nick,
>>>>
>>>> please prioritize these by what you need first, and then superficial
>>>> props or things that could use temp art last
>>>>
>>>>
>>>> On Thu, Jun 25, 2009 at 2:14 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>>>
>>>>> Yes, these are just requested pieces of art I would like to put into
>>>>> the temple. Aside from misc. floor pieces I would say I'm about 45% done 
>>>>> the
>>>>> first floor right now, sans traps/etc.
>>>>>
>>>>>
>>>>> On Thu, Jun 25, 2009 at 1:12 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>>
>>>>>> Are these just art requests or?
>>>>>>
>>>>>>
>>>>>> On Thu, Jun 25, 2009 at 11:09 AM, Nick Klotz 
>>>>>> <roracsenshi@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> Succubus, injured old man (rugged/adventurer looking)
>>>>>>>
>>>>>>> Pillars with dimensions to the scale of 10x10x60 (X, Y, Z)
>>>>>>>
>>>>>>> A log with spikes coming out of it; log dimensions should be 18x40x18
>>>>>>> and flipped 90 degrees along the Y axis so that it lays horizontally.
>>>>>>>
>>>>>>> A granite stand with max dimensions of 15x15x14
>>>>>>>
>>>>>>> A pile of gold OR an open treasure chest with sparkling gems/goodies
>>>>>>> inside, max dimensions 6x10x10
>>>>>>>
>>>>>>> The gold/treasure goes on top of the granite stand in the diamond
>>>>>>> path room. The tiles are 15x15 and the player is 18 units tall in the 
>>>>>>> game,
>>>>>>> so the stand + treasure/gold together should not exceed 20 units when 
>>>>>>> played
>>>>>>> on top of each other.
>>>>>>>
>>>>>>> Also would like sandstone/granite textures for my floor and wall
>>>>>>> models.
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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