[project1dev] Project1 - SVN Update 93

  • From: dhapache@xxxxxxxxxxxxxxxxxxx (Apache User)
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 8 May 2009 13:34:32 -0700 (PDT)


Message: 1) finished populating the cave
    All enemy placements are subject to change. I tried to make the enemy 
pathing interesting and tricky. They are supposed to be tricky to avoid. I 
welcome feedback on placement, pathing, and speed.

2) rocks now fall when the boss is killed
    How's it look?

3) rocks also fall right before exiting to seal the cave up on both ends
    This was mainly for cool effect and is fully changeable, movable, etc. if 
you guys like the look i will put more of them in as the cave collapses

<Files Changed>
U   Scripts/Enemies/boss.lua
U   Scripts/Maps/cavemap.lua

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