[project1dev] Re: Project1 - SVN Update 89

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 6 May 2009 21:32:06 -0700

This also fixes the bug you found nick where in first person mode, going
into combat made you lose the mouse cursor :P

On Wed, May 6, 2009 at 9:13 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>wrote:

> User:atrix256
>
> Message: v1 of the editor - there's plenty of features left that we want
> and a few bugs here and there but here it is.  Going to be upgrading it over
> the next couple days / the weekend etc (:
>
> <Files Changed>
> U   ARRelease.exe
> U   AR_AnimModels.cpp
> U   AR_AnimModels.h
> U   AR_Camera.cpp
> U   AR_CombatManager.cpp
> U   AR_DebugConsole.cpp
> A   AR_Editor.cpp
> A   AR_Editor.h
> U   AR_Map.cpp
> U   AR_Map.h
> U   AR_PlayerData.cpp
> U   AR_PlayerData.h
> U   AR_Profiler.h
> A   Art/Models/Editor/
> A   Art/Models/Editor/Xaxis.ms3d
> A   Art/Models/Editor/Yaxis.ms3d
> A   Art/Models/Editor/ZAxis.ms3d
> U   Base.vcproj
> U   Docs/Website/index.php
> U   LowLevel.cpp
> U   LowLevel.h
> U   READMETODO.txt
> U   Scripts/Maps/cavemap_geometry.lua
> U   TextureManager.cpp
> U   UI.cpp
> U   UI.h
> U   UI_Game.cpp
>
>
>

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