I think the issue is that the count is being not reduced or reset. In the buildings case they are not rebuilding on the dead ones. In the bats and trolls cases. I have a counter like TrollCount+1 that goes up when a troll is made but it doesnt seem to go back down when 1 dies. On Sun, May 23, 2010 at 3:53 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > What kind of problem are you seeing with the bats, trolls and buildings? > > > > On Sun, May 23, 2010 at 3:51 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx > > wrote: > >> User:korgath >> >> Message: --made it so trolls kill buildings again >> >> alan: I tried to set the building location variable back to 0 when the >> building dies but the scripts dont seem to run. >> I don't think I know how we are supposed to send data back when a mob >> dies. I have a problem here with the bats, trolls and now buildings. >> >> <Files Changed> >> D ActRaiser/Scripts/GameOverworld/House.lua >> A ActRaiser/Scripts/GameOverworld/Hut1x1.lua >> A ActRaiser/Scripts/GameOverworld/Hut2x2.lua >> U ActRaiser/Scripts/GameOverworld/Town.lua >> >> >> ============================== >> Project 1 Dev mailing list >> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >> Project 1 website: http://project1.demofox.org >> Project 1 SVN repository: http://pyotek.com/project1 >> > >