[project1dev] Re: Project1 - SVN Update 684

  • From: "eric" <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 10 Apr 2010 18:49:21 +0000

You could run the game itself and go to debug and walk around... Please note 
that we haven't added the lighting or the props and the textures/sizing needs 
fixed in the temple :)
Sent via BlackBerry from T-Mobile

-----Original Message-----
From: katie cook <ktmcook@xxxxxxxxx>
Date: Sat, 10 Apr 2010 11:34:27 
To: <project1dev@xxxxxxxxxxxxx>
Subject: [project1dev] Re: Project1 - SVN Update 684

Oh Hey Alan,

Forgive my TOOL-Ness, but I thought I heard you mention that there were keys 
for if i wanted to just go around the game and look at the art and see how it 
is doing in game.

Is there a legend you could give me etc, for instance F1=, or however you have 
it set up?

Let me know.

Thanks Man,

katie

--- On Fri, 4/9/10, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx> wrote:

From: Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>
Subject: [project1dev] Project1 - SVN Update 684
To: project1dev@xxxxxxxxxxxxx
Date: Friday, April 9, 2010, 8:43 PM

User:atrix256

Message: made the demo have collision, it looks really nice in real time 
walking around on it.

To do that, fire up the game, press the ~ button to bring up the console and 
then type:

load Scripts\Personal\Alan\ReflectDemo

Then press ~ again to close the console and be able to walk around (mouse wheel 
zooms in and out if you forgot how to do that)


<Files Changed>
U   Scripts/Personal/Alan/ReflectDemo_geometry.lua


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