[project1dev] Re: Project1 - SVN Update 648

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 10 Feb 2010 14:54:11 -0800

This checkin brings up a good point.

What do we want to do with source art?

PSDs surely need to be kept around in case we want to change something
later.  Keeping them in SVN is good since it's a centralized place for us to
get at them.

But, at the same time, we don't want to ship our game with the PSDs of
course since they bloat the game files etc.


#1 - have a seperate folder area for "art source" files
#2 - leave em and delete em at the end.  Note that stuff like this that we
"put off til later" will most likely be forgotten or we'll run out of time
and just not do it so it's a good idea to keep stuff like this to an
absolute minimum. (coming from personal haha)
#3 - any other ideas?

On Wed, Feb 10, 2010 at 1:57 PM, Apache User

> User:larvantholos
> Message:
> <Files Changed>
> U   Art/Models/Maps/TheVoid/FirstTemple/standuptorch.ms3d
> D   Art/Models/Maps/TheVoid/FirstTemple/standuptorchcomplete.png
> A   Art/Models/Maps/TheVoid/FirstTemple/standuptorchcomplete2.psd
> ==============================
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