[project1dev] Re: Project1 - SVN Update 643

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 8 Feb 2010 22:42:07 -0800

there's also some problems with the player walking through walls, not sure
why that is yet

On Mon, Feb 8, 2010 at 10:30 PM, Apache User
<dhapache@xxxxxxxxxxxxxxxxxxx>wrote:

> User:atrix256
>
> Message: new maps are hooked together
>
> when you get to the elevator, keep pressing forward until you fall off the
> back.  that will take you to the second elevator (btw eric how come there's
> 2 elevators?)
>
> The 2nd elevator has something weird going on, i dont know why but the
> player bounces up and down.  walk forward to go to the next place.
>
> the end of the hallway takes you to a room with 3 doors, each door takes
> you down a hallway to an area that has stairs to the left and an opening
> straight ahead.
>
> the stairs to the left take you to the basement.
>
> the door straight ahead isn't hooked up to anything yet cause that's where
> the beast chamber will be.
>
> All doors are bi-directional except the elevator part, it needs to be
> scripted to make the elevator work.
>
> Check it out Eric and let me know if i hooked it up right
>
> <Files Changed>
> U   Scripts/Maps/TheVoid/FirstTemple/arrowhall.lua
> U   Scripts/Maps/TheVoid/FirstTemple/avarice.lua
> U   Scripts/Maps/TheVoid/FirstTemple/basement.lua
> U   Scripts/Maps/TheVoid/FirstTemple/comradery.lua
> U   Scripts/Maps/TheVoid/FirstTemple/elevator1.lua
> U   Scripts/Maps/TheVoid/FirstTemple/elevator2.lua
> U   Scripts/Maps/TheVoid/FirstTemple/elevator2_geometry.lua
> U   Scripts/Maps/TheVoid/FirstTemple/entrance.lua
> U   Scripts/Maps/TheVoid/FirstTemple/hallway1.lua
> U   Scripts/Maps/TheVoid/FirstTemple/hallway1_geometry.lua
> U   Scripts/Maps/TheVoid/FirstTemple/lastroom.lua
> U   Scripts/Maps/TheVoid/FirstTemple/seduction.lua
> U   Scripts/Maps/TheVoid/TheVoid/voidmap.lua
>
>
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