oh ok On Mon, Feb 8, 2010 at 4:38 PM, eric drewes <figarus@xxxxxxxxx> wrote: > oh and alan you can but they will be shrunk down, the temple exterior won't > be "to scale" > > > On Mon, Feb 8, 2010 at 7:37 PM, eric drewes <figarus@xxxxxxxxx> wrote: > >> also, what seems to be the problem? maybe i can help >> >> On Mon, Feb 8, 2010 at 7:26 PM, Larvantholos <larvantholos@xxxxxxxx>wrote: >> >>> Just let me know if it was exported properly >.< I'm having some minor >>> issues getting my torch setup. >>> >>> --- On Mon, 2/8/10, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: >>> >>> > From: Alan Wolfe <alan.wolfe@xxxxxxxxx> >>> > Subject: [project1dev] Re: Project1 - SVN Update 640 >>> > To: project1dev@xxxxxxxxxxxxx >>> > Received: Monday, February 8, 2010, 7:24 PM >>> > i'll toss a tiki on each side in >>> > preperation then when im doing the room connection stuff >>> > tonight. let me know if you would rather i didn't just >>> > yet though :P >>> > >>> > >>> > On Mon, Feb 8, 2010 at 4:22 PM, >>> > Alan Wolfe <alan.wolfe@xxxxxxxxx> >>> > wrote: >>> > >>> > >>> > yeah no prob rip it out (: >>> > >>> > >>> > >>> > >>> > On Mon, Feb 8, 2010 at 4:16 PM, >>> > eric drewes <figarus@xxxxxxxxx> >>> > wrote: >>> > >>> > we will >>> > be eventually replacing it either this milestone depending >>> > on when everything gets finished or in a future one (sorry >>> > man... hehe) but yeah i love the idea of having a torch on >>> > either side with flickering and the play of the shadows on >>> > the side of the structure it looks really awesome in my >>> > head. :) :) >>> > >>> > >>> > >>> > >>> > >>> > On Mon, Feb 8, 2010 at 7:09 PM, >>> > Alan Wolfe <alan.wolfe@xxxxxxxxx> >>> > wrote: >>> > >>> > >>> > Gonna be rad to check this out when i get home >>> > (: >>> > >>> > Hey eric, for the "outside" of the temple >>> > entrance (ie from the voidmap) do you want to leave that >>> > bricky pyramind thing i made as the entrance or do you want >>> > to replace it? >>> > >>> > If leaving it (or even if replacing it) not sure what >>> > you think about this but we could put larv's tiki model >>> > there, one on each side of the door. >>> > >>> > might be cool too when we have dynamic lights in the >>> > engine again, we could put torches above the tiki's and >>> > have the fire flicker and light the area (lighting flickery >>> > style like fire does...) >>> > >>> > what you think? >>> > >>> > >>> > >>> > >>> > On Mon, Feb 8, 2010 at 2:51 PM, >>> > Apache User <dhapache@xxxxxxxxxxxxxxxxxxx> >>> > wrote: >>> > >>> > User:larvantholos >>> > >>> > Message: >>> > >>> > <Files Changed> >>> > A >>> > Art/Models/Maps/TheVoid/FirstTemple/tikinoeyesmouth.ms3d >>> > >>> > >>> > >>> > ============================== >>> > Project 1 Dev mailing list >>> > to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >>> > Project 1 website: http://project1.demofox.org >>> > >>> > Project 1 SVN repository: http://pyotek.com/project1 >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> >>> >>> __________________________________________________________________ >>> Yahoo! Canada Toolbar: Search from anywhere on the web, and bookmark your >>> favourite sites. Download it now >>> http://ca.toolbar.yahoo.com. >>> >>> Project 1 Dev mailing list >>> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >>> Project 1 website: http://project1.demofox.org >>> Project 1 SVN repository: http://pyotek.com/project1 >>> >> >> >