[project1dev] Re: Project1 - SVN Update 640

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 8 Feb 2010 16:39:56 -0800

oh ok

On Mon, Feb 8, 2010 at 4:38 PM, eric drewes <figarus@xxxxxxxxx> wrote:

> oh and alan you can but they will be shrunk down, the temple exterior won't
> be "to scale"
>
>
> On Mon, Feb 8, 2010 at 7:37 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>
>> also, what seems to be the problem? maybe i can help
>>
>>  On Mon, Feb 8, 2010 at 7:26 PM, Larvantholos <larvantholos@xxxxxxxx>wrote:
>>
>>> Just let me know if it was exported properly >.< I'm having some minor
>>> issues getting my torch setup.
>>>
>>> --- On Mon, 2/8/10, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>>
>>> > From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>> > Subject: [project1dev] Re: Project1 - SVN Update 640
>>> > To: project1dev@xxxxxxxxxxxxx
>>> > Received: Monday, February 8, 2010, 7:24 PM
>>>  > i'll toss a tiki on each side in
>>> > preperation then when im doing the room connection stuff
>>> > tonight.  let me know if you would rather i didn't just
>>> > yet though :P
>>> >
>>> >
>>> > On Mon, Feb 8, 2010 at 4:22 PM,
>>> > Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>> > wrote:
>>> >
>>> >
>>> > yeah no prob rip it out (:
>>> >
>>> >
>>> >
>>> >
>>> > On Mon, Feb 8, 2010 at 4:16 PM,
>>> > eric drewes <figarus@xxxxxxxxx>
>>> > wrote:
>>> >
>>> > we will
>>> > be eventually replacing it either this milestone depending
>>> > on when everything gets finished or in a future one (sorry
>>> > man... hehe) but yeah i love the idea of having a torch on
>>> > either side with flickering and the play of the shadows on
>>> > the side of the structure  it looks really awesome in my
>>> > head.  :) :)
>>> >
>>> >
>>> >
>>> >
>>> >
>>> > On Mon, Feb 8, 2010 at 7:09 PM,
>>> > Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>> > wrote:
>>> >
>>> >
>>> > Gonna be rad to check this out when i get home
>>> > (:
>>> >
>>> > Hey eric, for the "outside" of the temple
>>> > entrance (ie from the voidmap) do you want to leave that
>>> > bricky pyramind thing i made as the entrance or do you want
>>> > to replace it?
>>> >
>>> > If leaving it (or even if replacing it) not sure what
>>> > you think about this but we could put larv's tiki model
>>> > there, one on each side of the door.
>>> >
>>> > might be cool too when we have dynamic lights in the
>>> > engine again, we could put torches above the tiki's and
>>> > have the fire flicker and light the area (lighting flickery
>>> > style like fire does...)
>>> >
>>> > what you think?
>>> >
>>> >
>>> >
>>> >
>>> > On Mon, Feb 8, 2010 at 2:51 PM,
>>> > Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>
>>> > wrote:
>>> >
>>> > User:larvantholos
>>> >
>>> > Message:
>>> >
>>> > <Files Changed>
>>> > A
>>> > Art/Models/Maps/TheVoid/FirstTemple/tikinoeyesmouth.ms3d
>>> >
>>> >
>>> >
>>> > ==============================
>>> > Project 1 Dev mailing list
>>> > to unsubscribe, please send an email request to demofox@xxxxxxxxxxx
>>> > Project 1 website: http://project1.demofox.org
>>> >
>>> > Project 1 SVN repository: http://pyotek.com/project1
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>>
>>>
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>>>
>>
>>
>

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