i'll toss a tiki on each side in preperation then when im doing the room connection stuff tonight. let me know if you would rather i didn't just yet though :P On Mon, Feb 8, 2010 at 4:22 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > yeah no prob rip it out (: > On Mon, Feb 8, 2010 at 4:16 PM, eric drewes <figarus@xxxxxxxxx> wrote: > >> we will be eventually replacing it either this milestone depending on when >> everything gets finished or in a future one (sorry man... hehe) but yeah i >> love the idea of having a torch on either side with flickering and the play >> of the shadows on the side of the structure it looks really awesome in my >> head. :) :) >> >> >> On Mon, Feb 8, 2010 at 7:09 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: >> >>> Gonna be rad to check this out when i get home (: >>> >>> Hey eric, for the "outside" of the temple entrance (ie from the voidmap) >>> do you want to leave that bricky pyramind thing i made as the entrance or do >>> you want to replace it? >>> >>> If leaving it (or even if replacing it) not sure what you think about >>> this but we could put larv's tiki model there, one on each side of the door. >>> >>> might be cool too when we have dynamic lights in the engine again, we >>> could put torches above the tiki's and have the fire flicker and light the >>> area (lighting flickery style like fire does...) >>> >>> what you think? >>> On Mon, Feb 8, 2010 at 2:51 PM, Apache User < >>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >>> >>>> User:larvantholos >>>> >>>> Message: >>>> >>>> <Files Changed> >>>> A Art/Models/Maps/TheVoid/FirstTemple/tikinoeyesmouth.ms3d >>>> >>>> >>>> ============================== >>>> Project 1 Dev mailing list >>>> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >>>> Project 1 website: http://project1.demofox.org >>>> Project 1 SVN repository: http://pyotek.com/project1 >>>> >>> >>> >> >