[project1dev] Re: Project1 - SVN Update 637

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 7 Feb 2010 14:01:07 -0500

also i will be doing texture work and adding/modifying these models as i go
through putting the props in to polish the entire thing, so these aren't the
final looks

On Sun, Feb 7, 2010 at 2:00 PM, eric drewes <figarus@xxxxxxxxx> wrote:

> this includes all the layout models except the beast room.  we can add the
> props are they are finished :) i need to modify the three test rooms to make
> it so you can fall through the floor w/ diamond tiles and link them but
> yeah, they are in game now! w00t
>
>
> On Sun, Feb 7, 2010 at 1:53 PM, Apache User 
> <dhapache@xxxxxxxxxxxxxxxxxxx>wrote:
>
>> User:eric
>>
>> Message: all the new temple models placed in game
>>
>> <Files Changed>
>> A   Scripts/Maps/TheVoid/FirstTemple/arrowhall.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/arrowhall_geometry.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/avarice.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/avarice_geometry.lua
>> U   Scripts/Maps/TheVoid/FirstTemple/basement.lua
>> U   Scripts/Maps/TheVoid/FirstTemple/basement_geometry.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/comradery.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/comradery_geometry.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/elevatorroom1.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/elevatorroom1_geometry.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/elevatorroom2.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/elevatorroom2_geometry.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/entrance.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/entrance_geometry.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/hallway1.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/hallway1_geometry.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/lastroom.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/lastroom_geometry.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/seduction.lua
>> A   Scripts/Maps/TheVoid/FirstTemple/seduction_geometry.lua
>>
>>
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>
>

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