[project1dev] Re: Project1 - SVN Update 63

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 30 Apr 2009 12:34:04 -0700

DUDE!!!

::high five::

that is awesome kent, great job! (:
On Thu, Apr 30, 2009 at 12:17 PM, Apache User
<dhapache@xxxxxxxxxxxxxxxxxxx>wrote:

> User:korgath
>
> Message: Alan...
> I finally got it working!!!!!!!!!
> Having it finally work is so damn satisfying
>
> That's right the enemies will now follow a path that you define up to 3
> defined nodes. There is also a 0th node that is the units start location for
> a total of 4 nodes.
>
> Future adjustments
> Infinite or more nodes
> Separate out the movement portion so other enemy files can easily use it
>
> <Files Changed>
> U   Scripts/Enemies/newminer.lua
> U   Scripts/cavemap.lua
>
>
>

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