[project1dev] Project1 - SVN Update 63

  • From: dhapache@xxxxxxxxxxxxxxxxxxx (Apache User)
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 30 Apr 2009 12:17:08 -0700 (PDT)

User:korgath

Message: Alan...
I finally got it working!!!!!!!!!
Having it finally work is so damn satisfying

That's right the enemies will now follow a path that you define up to 3 defined 
nodes. There is also a 0th node that is the units start location for a total of 
4 nodes.

Future adjustments
Infinite or more nodes
Separate out the movement portion so other enemy files can easily use it

<Files Changed>
U   Scripts/Enemies/newminer.lua
U   Scripts/cavemap.lua


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