User:korgath Message: Alan... I finally got it working!!!!!!!!! Having it finally work is so damn satisfying That's right the enemies will now follow a path that you define up to 3 defined nodes. There is also a 0th node that is the units start location for a total of 4 nodes. Future adjustments Infinite or more nodes Separate out the movement portion so other enemy files can easily use it <Files Changed> U Scripts/Enemies/newminer.lua U Scripts/cavemap.lua