Oh cool. Can't wait to get some spare time and implement it On Sat, Jan 30, 2010 at 9:12 PM, eric drewes <figarus@xxxxxxxxx> wrote: > great! > > > On Sat, Jan 30, 2010 at 10:50 PM, Apache User < > dhapache@xxxxxxxxxxxxxxxxxxx> wrote: > >> User:atrix256 >> >> Message: This puts in the ability to define text boxes from script where >> players can enter text. You can also get and set the text. >> >> I put an example in the lavamap, for a demo do this... >> >> #1 - fire up lava map >> #2 - click on the text box looking area >> #3 - type something into the box >> #4 - click the first button to the right of the box to store what you >> typed >> #5 - click on the box again and type something else >> #6 - click on the second button to the right of the box to recall what you >> previously typed (it's stored in a variable) >> >> This new UI component will be good for letting the player type a name for >> their save game file, enter name for characters, and also for being able to >> chat with other players in multiplayer games (: >> >> <Files Changed> >> U ARRelease.exe >> U AR_DebugConsole.cpp >> U AR_LuaFuncs.cpp >> U AR_UI.cpp >> U AR_UI.h >> A Art/UI Images/Common/ >> A Art/UI Images/Common/TextEntryActive.png >> A Art/UI Images/Common/TextEntryInactive.png >> A Docs/Script Help/UI_AddTextInputBox.html >> A Docs/Script Help/UI_TextInputBox_GetText.html >> A Docs/Script Help/UI_TextInputBox_SetText.html >> U Docs/Script Help/toc.html >> U READMETODO.txt >> U Scripts/Personal/Alan/lavamap.lua >> U UI.cpp >> U UI.h >> >> >> ============================== >> Project 1 Dev mailing list >> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >> Project 1 website: http://project1.demofox.org >> Project 1 SVN repository: http://pyotek.com/project1 >> > >