User:atrix256 Message: This puts in the ability to define text boxes from script where players can enter text. You can also get and set the text. I put an example in the lavamap, for a demo do this... #1 - fire up lava map #2 - click on the text box looking area #3 - type something into the box #4 - click the first button to the right of the box to store what you typed #5 - click on the box again and type something else #6 - click on the second button to the right of the box to recall what you previously typed (it's stored in a variable) This new UI component will be good for letting the player type a name for their save game file, enter name for characters, and also for being able to chat with other players in multiplayer games (: <Files Changed> U ARRelease.exe U AR_DebugConsole.cpp U AR_LuaFuncs.cpp U AR_UI.cpp U AR_UI.h A Art/UI Images/Common/ A Art/UI Images/Common/TextEntryActive.png A Art/UI Images/Common/TextEntryInactive.png A Docs/Script Help/UI_AddTextInputBox.html A Docs/Script Help/UI_TextInputBox_GetText.html A Docs/Script Help/UI_TextInputBox_SetText.html U Docs/Script Help/toc.html U READMETODO.txt U Scripts/Personal/Alan/lavamap.lua U UI.cpp U UI.h ============================== Project 1 Dev mailing list to unsubscribe, please send an email request to demofox@xxxxxxxxxxx Project 1 website: http://project1.demofox.org Project 1 SVN repository: http://pyotek.com/project1