That is what I'm talking about. Code 14 error eh? On Thu, Jan 14, 2010 at 8:01 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > hrm so i was watching the player gold while hitting raise for each turn. > > the player gold went... > > P1: 95 > P2: 90 > P3: 85 > P4: 80 > > P1: 75 > P2: 70 > P3: 65 > P4: 60 > > P1: 50 <-- Code 14: error! > P2: 45 > (etc) > is that what you are talking about? > > checking it out to see whats up > On Thu, Jan 14, 2010 at 5:30 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> ill check it out and see when i get home but what do you mean by its not >> accurate? (: >> On Thu, Jan 14, 2010 at 4:12 PM, Apache User < >> dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >> >>> User:korgath >>> >>> Message: updated the voidmap hacking puzzle to use the newer version of >>> the song >>> >>> updated pirate dice: >>> - fixed dice display bug >>> - adjust call and raise to work more like poker >>> >>> BUG HELP! >>> I have a logic bug I can't figure out. If everyone raises a few times in >>> a row around the 8th raise it will no longer be accurate. >>> >>> <Files Changed> >>> U Audio/Music/TheVoid/HackingPuzzle 01.mp3 >>> U Scripts/Personal/Kent/piratedice.lua >>> >>> >>> >> >