[project1dev] Re: Project1 - SVN Update 56

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 26 Apr 2009 22:45:10 -0400

minecart kills fps on my netbook... im gonna remake and replace and see if
that helps

On Sun, Apr 26, 2009 at 10:31 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> I drop down to 17 fps at the minekart
>
>
> On Sun, Apr 26, 2009 at 7:25 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> i get the same delay.
>>
>> thats cool to know you get the same fps.
>>
>> is it even the same fps when you are viewing the mine cart?
>>
>>
>> On Sun, Apr 26, 2009 at 7:21 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>>> I get 25-40 fps running the cavemap. This is about the same as before. My
>>> only complaint is there is a 30 second delay between stepping on the green
>>> cube in the starting map and actually loading the cavemap.
>>>
>>>
>>> On Sun, Apr 26, 2009 at 7:03 PM, Apache User <
>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>
>>>> User:atrix256
>>>>
>>>> Message: Fixes a bug where when the game is completely hidden by other
>>>> windows or is otherwise not visible, it would use 100% cpu (in multi cpu or
>>>> multi core systems it would only use 100% of the core it was running on).
>>>>
>>>> Just a lil friendlier to have the game running in the background now.
>>>>
>>>> <Files Changed>
>>>> U   ARRelease.exe
>>>> U   LowLevel.cpp
>>>> U   LowLevel.h
>>>> U   READMETODO.txt
>>>>
>>>>
>>>>
>>>
>>
>

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