[project1dev] Re: Project1 - SVN Update 56

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 26 Apr 2009 19:25:59 -0700

i get the same delay.

thats cool to know you get the same fps.

is it even the same fps when you are viewing the mine cart?

On Sun, Apr 26, 2009 at 7:21 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> I get 25-40 fps running the cavemap. This is about the same as before. My
> only complaint is there is a 30 second delay between stepping on the green
> cube in the starting map and actually loading the cavemap.
>
>
> On Sun, Apr 26, 2009 at 7:03 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx
> > wrote:
>
>> User:atrix256
>>
>> Message: Fixes a bug where when the game is completely hidden by other
>> windows or is otherwise not visible, it would use 100% cpu (in multi cpu or
>> multi core systems it would only use 100% of the core it was running on).
>>
>> Just a lil friendlier to have the game running in the background now.
>>
>> <Files Changed>
>> U   ARRelease.exe
>> U   LowLevel.cpp
>> U   LowLevel.h
>> U   READMETODO.txt
>>
>>
>>
>

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