[project1dev] Re: Project1 - SVN Update 56

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 26 Apr 2009 19:21:40 -0700

I get 25-40 fps running the cavemap. This is about the same as before. My
only complaint is there is a 30 second delay between stepping on the green
cube in the starting map and actually loading the cavemap.

On Sun, Apr 26, 2009 at 7:03 PM, Apache User
<dhapache@xxxxxxxxxxxxxxxxxxx>wrote:

> User:atrix256
>
> Message: Fixes a bug where when the game is completely hidden by other
> windows or is otherwise not visible, it would use 100% cpu (in multi cpu or
> multi core systems it would only use 100% of the core it was running on).
>
> Just a lil friendlier to have the game running in the background now.
>
> <Files Changed>
> U   ARRelease.exe
> U   LowLevel.cpp
> U   LowLevel.h
> U   READMETODO.txt
>
>
>

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