[project1dev] Project1 - SVN Update 547

  • From: dhapache@xxxxxxxxxxxxxxxxxxx (Apache User)
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 2 Jan 2010 10:43:02 -0800 (PST)

User:atrix256

Message: Bump mapping tease!

if you load scripts/Personal/Alan/ShaderLand.lua, this is kind of my shader 
testing area :P

There are 2 boxes there.

One has a "heat wave distortion" shader going on it (doesn't look that great 
unless you go first person and look at it)

The other has some really simple bump mapping on it. I need to learn more math 
to make it better ): hehe

So right now we do have bump mapping support but basically you have to tell me 
what you want bump mapped and give me the bump map texture and i can set it up.

In the future, you'll be able to specify this stuff in the editor and it will 
just magically work behind the scenes but for now I have to set it up manually 
(which is no problem btw!  So feel free to start using bump mapping on 
models!!!)

<Files Changed>
U   ARRelease.exe
U   AR_AnimModels.cpp
U   AR_AnimModels.h
U   AR_LuaFuncs.cpp
A   Art/Models/Personal/Alan/AlanMap/ShaderTestBox.ms3d
A   Art/Models/Personal/Alan/AlanMap/bumpmap1.jpg
A   Art/Models/Personal/Alan/AlanMap/bumpmap2.jpg
A   Docs/Script Help/Model_SetBumpMap.html
U   Docs/Script Help/toc.html
A   Scripts/Personal/Alan/ShaderLand.lua
A   Scripts/Personal/Alan/ShaderLand_bumpmap.fx
A   Scripts/Personal/Alan/ShaderLand_geometry.lua
A   Scripts/Personal/Alan/ShaderLand_heatwave.fx
U   ShaderManager.cpp
U   ShaderManager.h


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