[project1dev] Re: Project1 - SVN Update 539

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 30 Dec 2009 16:58:04 -0800

It does. I didn't grab the latest update before the previous post  =P

On Wed, Dec 30, 2009 at 4:51 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> yeah and hey let me know if it doesnt work :P
>
>
> On Wed, Dec 30, 2009 at 4:48 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> sweet
>>
>>
>> On Wed, Dec 30, 2009 at 4:14 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>
>>> with the last checkin, it should loop (the 1st one didnt have it loop
>>> right)
>>>
>>>   On Wed, Dec 30, 2009 at 4:11 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> Hey Alan, what about making music loop or a scripting ability to make
>>>> music loop
>>>>
>>>>
>>>> On Wed, Dec 30, 2009 at 11:29 AM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>
>>>>> music is such a huge part of games, especially rpgs.  i wonder if i
>>>>> would have loved ff3, chrono trigger, etc. as much without their awesome
>>>>> soundtracks
>>>>>
>>>>>
>>>>> On Wed, Dec 30, 2009 at 1:47 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>
>>>>>> I agree, that little peice of info really boosted the quality of our
>>>>>> song transitions a TON :P
>>>>>>   On Wed, Dec 30, 2009 at 6:16 AM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> its cool we have a pro to help us w/ audio stuff, i do video editing
>>>>>>> so i have some experience but I'm sure he will have a bunch of stuff 
>>>>>>> (like
>>>>>>> this) that will help us even on back end audio
>>>>>>>
>>>>>>> On Wed, Dec 30, 2009 at 2:05 AM, Apache User <
>>>>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>>>
>>>>>>>> User:atrix256
>>>>>>>>
>>>>>>>> Message: On recommendation from my dad, the volume now fades down
>>>>>>>> non linearly when switching to a new song.
>>>>>>>>
>>>>>>>> It used to just fade from 1 to 0 volume, now it fades on x^4 so that
>>>>>>>> it fades down really quickly at first and then slowly near the end.
>>>>>>>>
>>>>>>>> apparently your ears can hear quieter noises better than louder
>>>>>>>> noises so the finer grained fade down makes it sound a lot smoother (:
>>>>>>>>
>>>>>>>> <Files Changed>
>>>>>>>> U   ARRelease.exe
>>>>>>>> U   SoundManager.cpp
>>>>>>>> U   SoundManager.h
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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