User:atrix256 Message: The engine is converted to using .fx files instead of just plain shaders. This is part of our process to get dynamic lights supported again, and bump mapping and other modern effects in, but the game shouldn't look any different after you get this update :P this has been finished for a while but it was running slowly. i got some help from an internet forum and it's fast again wooo. <Files Changed> U ARRelease.exe U AR_AnimModels.cpp U AR_DebugConsole.cpp U AR_Editor.cpp U AR_UI.cpp U READMETODO.txt U Scripts/Personal/Alan/lavamap.lua A Scripts/Personal/Alan/lavamap_shader.fx D Scripts/Personal/Alan/lavamap_shader.txt A Scripts/Personal/Alan/lavamap_shaderlava.fx D Scripts/Personal/Alan/lavamap_shaderlava.txt D Scripts/Personal/Alan/lavamap_shadernotex.txt U ShaderManager.cpp U ShaderManager.h D Shaders/Default.txt D Shaders/Default2d.txt D Shaders/Default2dNoTex.txt D Shaders/DefaultNoTex.txt A Shaders/default.fx U UI.cpp U UI.h U UI_Game.cpp U UI_MainMenu.cpp