[project1dev] Re: Project1 - SVN Update 50

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 25 Apr 2009 14:36:36 -0700

All of this new art looks really cool Wurmz!

I get the crash too on cavemap, I tried loading all the models
individually in a placeholder map I made and none of them caused the
crash, so it might be a certain combo of the models reloading.. I
really don't know.

Anyone have any troubleshoot ideas?

On Fri, Apr 24, 2009 at 10:31 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
> Yay new art!
>
> i'm getting that crash too ill check it out.
>
> On Fri, Apr 24, 2009 at 9:29 PM, Matthew Freeland <mattthefiend@xxxxxxxxx>
> wrote:
>>
>> also I noticed that the R button to reload textures is causing my game to
>> crash, is that affecting everyone?
>>
>> On Fri, Apr 24, 2009 at 9:27 PM, Apache User
>> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>
>>> User:wurmz
>>>
>>> Message: Added some new textures in, a flat steel surface, a cave wall
>>> and a new cave floor (which im currently not satisfied with, ill mod it
>>> later). Also added a new model for a support column but I am not entirely
>>> sure how to modify the maps so i'll just leave it in here for mappy people
>>> to fiddle with. :D
>>>
>>> <Files Changed>
>>> A   Art/Models/CaveMap/CaveSupport.ms3d
>>> U   Art/Models/CaveMap/Floor2_6x6.ms3d
>>> U   Art/Models/CaveMap/Platform1_2x1_0.ms3d
>>> U   Art/Models/CaveMap/Platform1_2x1_11.ms3d
>>> U   Art/Models/CaveMap/Platform1_4x1_0.ms3d
>>> A   Art/Models/CaveMap/Steel.png
>>> U   Art/Models/CaveMap/Wall1.ms3d
>>> U   Art/Models/CaveMap/Wall2.ms3d
>>> U   Art/Models/CaveMap/Wall3.ms3d
>>> U   Art/Models/CaveMap/Wall4.ms3d
>>> U   Art/Models/CaveMap/Wall5.ms3d
>>> U   Art/Models/CaveMap/Wall6.ms3d
>>> A   Art/Models/CaveMap/cavefloor.png
>>> A   Art/Models/CaveMap/rockwall.png
>>>
>>>
>>
>
>

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