[project1dev] Re: Project1 - SVN Update 50

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 24 Apr 2009 22:31:53 -0700

Yay new art!

i'm getting that crash too ill check it out.

On Fri, Apr 24, 2009 at 9:29 PM, Matthew Freeland <mattthefiend@xxxxxxxxx>wrote:

> also I noticed that the R button to reload textures is causing my game to
> crash, is that affecting everyone?
>
>
> On Fri, Apr 24, 2009 at 9:27 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx
> > wrote:
>
>> User:wurmz
>>
>> Message: Added some new textures in, a flat steel surface, a cave wall and
>> a new cave floor (which im currently not satisfied with, ill mod it later).
>> Also added a new model for a support column but I am not entirely sure how
>> to modify the maps so i'll just leave it in here for mappy people to fiddle
>> with. :D
>>
>> <Files Changed>
>> A   Art/Models/CaveMap/CaveSupport.ms3d
>> U   Art/Models/CaveMap/Floor2_6x6.ms3d
>> U   Art/Models/CaveMap/Platform1_2x1_0.ms3d
>> U   Art/Models/CaveMap/Platform1_2x1_11.ms3d
>> U   Art/Models/CaveMap/Platform1_4x1_0.ms3d
>> A   Art/Models/CaveMap/Steel.png
>> U   Art/Models/CaveMap/Wall1.ms3d
>> U   Art/Models/CaveMap/Wall2.ms3d
>> U   Art/Models/CaveMap/Wall3.ms3d
>> U   Art/Models/CaveMap/Wall4.ms3d
>> U   Art/Models/CaveMap/Wall5.ms3d
>> U   Art/Models/CaveMap/Wall6.ms3d
>> A   Art/Models/CaveMap/cavefloor.png
>> A   Art/Models/CaveMap/rockwall.png
>>
>>
>>
>

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