[project1dev] Re: Project1 - SVN Update 49

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 24 Apr 2009 11:17:57 -0700

That's what I had in mind. Awesome.

On Thu, Apr 23, 2009 at 11:46 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> Hey Kent, i made the camera shake in cavemap on a timer as an example but
> tweak it if you want to, i just threw it together not sure if it works like
> what you want.
>
>
>
> On Thu, Apr 23, 2009 at 11:45 PM, Apache User <
> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>
>> User:atrix256
>>
>> Message: Added a Camera_SetOffset script function to shake the camera in
>> cavemap.  Converted mobs to using Josh's DynArray class (:
>>
>> <Files Changed>
>> U   ARRelease.exe
>> U   AR_Camera.cpp
>> U   AR_Camera.h
>> U   AR_LuaFuncs.cpp
>> U   AR_Mobile.cpp
>> U   AR_Mobile.h
>> U   Art/combatui/Thumbs.db
>> A   Audio/
>> A   Audio/Music/
>> A   Audio/Music/cave1.mp3
>> A   Docs/Script Help/Camera_SetOffset.html
>> U   Docs/Script Help/toc.html
>> A   Docs/Website/cave1.mp3
>> U   Docs/Website/index.php
>> U   DynArray.h
>> U   Scripts/cavemap.lua
>> U   TextureManager.cpp
>>
>>
>>
>

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