[project1dev] Re: Project1 - SVN Update 49

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 23 Apr 2009 23:46:52 -0700

Hey Kent, i made the camera shake in cavemap on a timer as an example but
tweak it if you want to, i just threw it together not sure if it works like
what you want.



On Thu, Apr 23, 2009 at 11:45 PM, Apache User
<dhapache@xxxxxxxxxxxxxxxxxxx>wrote:

> User:atrix256
>
> Message: Added a Camera_SetOffset script function to shake the camera in
> cavemap.  Converted mobs to using Josh's DynArray class (:
>
> <Files Changed>
> U   ARRelease.exe
> U   AR_Camera.cpp
> U   AR_Camera.h
> U   AR_LuaFuncs.cpp
> U   AR_Mobile.cpp
> U   AR_Mobile.h
> U   Art/combatui/Thumbs.db
> A   Audio/
> A   Audio/Music/
> A   Audio/Music/cave1.mp3
> A   Docs/Script Help/Camera_SetOffset.html
> U   Docs/Script Help/toc.html
> A   Docs/Website/cave1.mp3
> U   Docs/Website/index.php
> U   DynArray.h
> U   Scripts/cavemap.lua
> U   TextureManager.cpp
>
>
>

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