My game doesn't work. When you press new game the game loads a blank blue map. On Mon, Nov 16, 2009 at 2:47 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote: > that entrance fits pretty well too, especially with what is planned > for the inside of the temple.. you probably don't need to call it temp > art Alan, just saying. :P > > On Mon, Nov 16, 2009 at 2:42 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > > the planks were done by eric, as well as the asteroids, i just made the > > brick building thing that you enter (: > > > > On Mon, Nov 16, 2009 at 2:26 PM, eric <figarus@xxxxxxxxx> wrote: > >> > >> if you're referring to the bridges between mini asteroids, do you think > >> the long one looks like a suspension b ridge? > >> Sent via BlackBerry from T-Mobile > >> > >> -----Original Message----- > >> From: Chris Riccobono <crysalim@xxxxxxxxx> > >> Date: Mon, 16 Nov 2009 14:07:34 > >> To: <project1dev@xxxxxxxxxxxxx> > >> Subject: [project1dev] Re: Project1 - SVN Update 482 > >> > >> This entrance looks pretty cool for temp art, hehe > >> > >> I love the planks in particular ;p > >> > >> On Sun, Nov 15, 2009 at 1:20 PM, Apache User > >> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote: > >> > User:atrix256 > >> > > >> > Message: Added a temple entrance to the void map (temp art!) > >> > > >> > made it so when you go into it, it takes you to the "First Floor" of > the > >> > temple. Can someone confirm for me that the first floor is the right > place > >> > to enter at? > >> > > >> > If you walk out the temple it will take you back to the voidmap too (: > >> > > >> > <Files Changed> > >> > A Art/Models/Maps/TheVoid/TheVoid/Ancient Mayan Blocks.jpg > >> > A Art/Models/Maps/TheVoid/TheVoid/TempleEntrance.ms3d > >> > U Scripts/Maps/TheVoid/FirstTemple/firstfloor.lua > >> > U Scripts/Maps/TheVoid/TheVoid/voidmap.lua > >> > U Scripts/Maps/TheVoid/TheVoid/voidmap_geometry.lua > >> > > >> > > >> > > >> > > > > > >