that entrance fits pretty well too, especially with what is planned for the inside of the temple.. you probably don't need to call it temp art Alan, just saying. :P On Mon, Nov 16, 2009 at 2:42 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > the planks were done by eric, as well as the asteroids, i just made the > brick building thing that you enter (: > > On Mon, Nov 16, 2009 at 2:26 PM, eric <figarus@xxxxxxxxx> wrote: >> >> if you're referring to the bridges between mini asteroids, do you think >> the long one looks like a suspension b ridge? >> Sent via BlackBerry from T-Mobile >> >> -----Original Message----- >> From: Chris Riccobono <crysalim@xxxxxxxxx> >> Date: Mon, 16 Nov 2009 14:07:34 >> To: <project1dev@xxxxxxxxxxxxx> >> Subject: [project1dev] Re: Project1 - SVN Update 482 >> >> This entrance looks pretty cool for temp art, hehe >> >> I love the planks in particular ;p >> >> On Sun, Nov 15, 2009 at 1:20 PM, Apache User >> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >> > User:atrix256 >> > >> > Message: Added a temple entrance to the void map (temp art!) >> > >> > made it so when you go into it, it takes you to the "First Floor" of the >> > temple. Can someone confirm for me that the first floor is the right place >> > to enter at? >> > >> > If you walk out the temple it will take you back to the voidmap too (: >> > >> > <Files Changed> >> > A Art/Models/Maps/TheVoid/TheVoid/Ancient Mayan Blocks.jpg >> > A Art/Models/Maps/TheVoid/TheVoid/TempleEntrance.ms3d >> > U Scripts/Maps/TheVoid/FirstTemple/firstfloor.lua >> > U Scripts/Maps/TheVoid/TheVoid/voidmap.lua >> > U Scripts/Maps/TheVoid/TheVoid/voidmap_geometry.lua >> > >> > >> > >> > >