[project1dev] Re: Project1 - SVN Update 482

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 16 Nov 2009 14:46:19 -0800

yeah it kind of does - the irregular plank layout is what was coolest
about it, I think :)

On Mon, Nov 16, 2009 at 2:26 PM, eric <figarus@xxxxxxxxx> wrote:
> if you're referring to the bridges between mini asteroids, do you think the 
> long one looks like a suspension b ridge?
> Sent via BlackBerry from T-Mobile
>
> -----Original Message-----
> From: Chris Riccobono <crysalim@xxxxxxxxx>
> Date: Mon, 16 Nov 2009 14:07:34
> To: <project1dev@xxxxxxxxxxxxx>
> Subject: [project1dev] Re: Project1 - SVN Update 482
>
> This entrance looks pretty cool for temp art, hehe
>
> I love the planks in particular ;p
>
> On Sun, Nov 15, 2009 at 1:20 PM, Apache User
> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>> User:atrix256
>>
>> Message: Added a temple entrance to the void map (temp art!)
>>
>> made it so when you go into it, it takes you to the "First Floor" of the 
>> temple.  Can someone confirm for me that the first floor is the right place 
>> to enter at?
>>
>> If you walk out the temple it will take you back to the voidmap too (:
>>
>> <Files Changed>
>> A   Art/Models/Maps/TheVoid/TheVoid/Ancient Mayan Blocks.jpg
>> A   Art/Models/Maps/TheVoid/TheVoid/TempleEntrance.ms3d
>> U   Scripts/Maps/TheVoid/FirstTemple/firstfloor.lua
>> U   Scripts/Maps/TheVoid/TheVoid/voidmap.lua
>> U   Scripts/Maps/TheVoid/TheVoid/voidmap_geometry.lua
>>
>>
>>
>
>

Other related posts: