That loads but not correctly. The screen is solid black and nothing else happens. On Mon, Nov 16, 2009 at 3:04 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote: > if you type load maps/cavemap/cavemap.lua does that not work? > > On Mon, Nov 16, 2009 at 3:02 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > > Debug log is normal. No errors. Map loader does not work. Typing load and > > any map name does not work > > > > On Mon, Nov 16, 2009 at 2:51 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> > wrote: > >> > >> interesting... > >> > >> anything in the debug log? > >> > >> can you load a map manually or pull up the editor? > >> > >> On Mon, Nov 16, 2009 at 2:48 PM, Kent Petersen <kentkmp@xxxxxxxxx> > wrote: > >>> > >>> My game doesn't work. When you press new game the game loads a blank > blue > >>> map. > >>> > >>> On Mon, Nov 16, 2009 at 2:47 PM, Chris Riccobono <crysalim@xxxxxxxxx> > >>> wrote: > >>>> > >>>> that entrance fits pretty well too, especially with what is planned > >>>> for the inside of the temple.. you probably don't need to call it temp > >>>> art Alan, just saying. :P > >>>> > >>>> On Mon, Nov 16, 2009 at 2:42 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> > >>>> wrote: > >>>> > the planks were done by eric, as well as the asteroids, i just made > >>>> > the > >>>> > brick building thing that you enter (: > >>>> > > >>>> > On Mon, Nov 16, 2009 at 2:26 PM, eric <figarus@xxxxxxxxx> wrote: > >>>> >> > >>>> >> if you're referring to the bridges between mini asteroids, do you > >>>> >> think > >>>> >> the long one looks like a suspension b ridge? > >>>> >> Sent via BlackBerry from T-Mobile > >>>> >> > >>>> >> -----Original Message----- > >>>> >> From: Chris Riccobono <crysalim@xxxxxxxxx> > >>>> >> Date: Mon, 16 Nov 2009 14:07:34 > >>>> >> To: <project1dev@xxxxxxxxxxxxx> > >>>> >> Subject: [project1dev] Re: Project1 - SVN Update 482 > >>>> >> > >>>> >> This entrance looks pretty cool for temp art, hehe > >>>> >> > >>>> >> I love the planks in particular ;p > >>>> >> > >>>> >> On Sun, Nov 15, 2009 at 1:20 PM, Apache User > >>>> >> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote: > >>>> >> > User:atrix256 > >>>> >> > > >>>> >> > Message: Added a temple entrance to the void map (temp art!) > >>>> >> > > >>>> >> > made it so when you go into it, it takes you to the "First Floor" > >>>> >> > of the > >>>> >> > temple. Can someone confirm for me that the first floor is the > >>>> >> > right place > >>>> >> > to enter at? > >>>> >> > > >>>> >> > If you walk out the temple it will take you back to the voidmap > too > >>>> >> > (: > >>>> >> > > >>>> >> > <Files Changed> > >>>> >> > A Art/Models/Maps/TheVoid/TheVoid/Ancient Mayan Blocks.jpg > >>>> >> > A Art/Models/Maps/TheVoid/TheVoid/TempleEntrance.ms3d > >>>> >> > U Scripts/Maps/TheVoid/FirstTemple/firstfloor.lua > >>>> >> > U Scripts/Maps/TheVoid/TheVoid/voidmap.lua > >>>> >> > U Scripts/Maps/TheVoid/TheVoid/voidmap_geometry.lua > >>>> >> > > >>>> >> > > >>>> >> > > >>>> >> > >>>> > > >>>> > > >>>> > >>> > >> > > > > > >