User:atrix256 Message: Added some debug functions to script to help debug stuff more easily Debug_Print3d - draws text at a 3d position in the world Debug_DrawLine - draws a 3d line in the world Debug_DrawBox - draws a 3d box in the world Also fixed the tent teleporter (was able to visualize the teleport area with Debug_DrawBox to make sure it lined up right) Also, you can specify a map name on the command line so you don't have to type "load blah blah blah" in the debug console when testing a map IE: if you made a batch file that had this: ARRelease.exe ./scripts/personal/alan/AnimTest.lua when you run it, after you click "new game" it will load up the anim test map <Files Changed> U ARRelease.exe U AR_DebugConsole.cpp U AR_DebugConsole.h U AR_LuaFuncs.cpp U AR_Map.cpp U AR_UI.cpp A Docs/Script Help/Debug_DrawBox.html A Docs/Script Help/Debug_DrawLine.html A Docs/Script Help/Debug_Print3d.html U Docs/Script Help/toc.html U Scripts/Maps/TheVoid/TheVoid/voidmap.lua U Shaders/Default.txt U Shaders/DefaultNoTex.txt