[project1dev] Project1 - SVN Update 481

  • From: dhapache@xxxxxxxxxxxxxxxxxxx (Apache User)
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 15 Nov 2009 12:05:17 -0800 (PST)

User:atrix256

Message: Added some debug functions to script to help debug stuff more easily

Debug_Print3d - draws text at a 3d position in the world
Debug_DrawLine - draws a 3d line in the world
Debug_DrawBox - draws a 3d box in the world

Also fixed the tent teleporter (was able to visualize the teleport area with 
Debug_DrawBox to make sure it lined up right)

Also, you can specify a map name on the command line so you don't have to type 
"load blah blah blah" in the debug console when testing a map

IE: if you made a batch file that had this:
ARRelease.exe ./scripts/personal/alan/AnimTest.lua

when you run it, after you click "new game" it will load up the anim test map

<Files Changed>
U   ARRelease.exe
U   AR_DebugConsole.cpp
U   AR_DebugConsole.h
U   AR_LuaFuncs.cpp
U   AR_Map.cpp
U   AR_UI.cpp
A   Docs/Script Help/Debug_DrawBox.html
A   Docs/Script Help/Debug_DrawLine.html
A   Docs/Script Help/Debug_Print3d.html
U   Docs/Script Help/toc.html
U   Scripts/Maps/TheVoid/TheVoid/voidmap.lua
U   Shaders/Default.txt
U   Shaders/DefaultNoTex.txt


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