[project1dev] Re: Project1 - SVN Update 438

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 24 Sep 2009 12:49:10 -0500

Eric - I think the temple is still just a quick little funhouse type thing.
Have you played in the temple at all? It takes less than 5 minutes to walk
across the whole thing. The maze would be the largest and most
time consuming part but even that has a shortcut in it.

On Thu, Sep 24, 2009 at 12:47 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> I had a list I was maintaining on the wiki. It's been a while since I
> touched it though. You can use that as basic framework
>
> Just for fun I have been putting pushable pillars in the maze. Is anyone
> opposed, if I made some kind of secret that requires all of the pillars
> pushed to a certain area? I didn't put much though into what the reward
> would be.
>
>   On Thu, Sep 24, 2009 at 12:37 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>
>> oh ok thats awesome (:
>>
>> well good, my temp art probably would have sucked anyhow :P
>>
>> sometime in the next few days (or the weekend or something) maybe we can
>> get the list together of what's left for this area and get it up on the wiki
>>   On Thu, Sep 24, 2009 at 10:26 AM, eric <figarus@xxxxxxxxx> wrote:
>>
>>> I mean, temp art for what? Alex is chillin at home waiting for what nick
>>> needs next...
>>>
>>> Sent via BlackBerry from T-Mobile
>>>
>>> ------------------------------
>>> *From*: Alan Wolfe
>>> *Date*: Thu, 24 Sep 2009 10:21:07 -0700
>>> *To*: <project1dev@xxxxxxxxxxxxx>
>>> *Subject*: [project1dev] Re: Project1 - SVN Update 438
>>>
>>>   oh cool (:
>>>
>>> this weekend we should get a list of everything left to do so we can be
>>> finsihed with this milestone one day and move on!! :P
>>>
>>> I was thinking i might try and contribute temp art if needed to help get
>>> us over the hump lol
>>> On Thu, Sep 24, 2009 at 10:04 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> You can't walk to it but I did add a script command where typing "maze"
>>>> from the first floor of the first temple will get you there
>>>>
>>>>
>>>> On Wed, Sep 23, 2009 at 10:20 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>
>>>>> hey kent are you able to get to the maze from the map or do you have to
>>>>> manually load it up?
>>>>>
>>>>>
>>>>> On Wed, Sep 23, 2009 at 9:35 PM, Apache User <
>>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>
>>>>>> User:korgath
>>>>>>
>>>>>> Message: added another spike pit to the maze and another push pillar
>>>>>>
>>>>>> <Files Changed>
>>>>>> U   Scripts/Maps/TheVoid/FirstTemple/maze.lua
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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