[project1dev] Re: Project1 - SVN Update 43

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 22 Apr 2009 17:35:43 -0700

Pretty awesome (:

when you are done w/ this stuff we'll do an optomization pass too
Like for instance, square root is expensive to calculate and divides are too
(funny enough!) and since you only really need to calculate Length once, it
could just be done the first time Move is called, or done in AZtoBZ (since
its the 3rd and final point they are sending in... hopefully hehe).

Nice work though (:
On Wed, Apr 22, 2009 at 4:05 PM, Apache User
<dhapache@xxxxxxxxxxxxxxxxxxx>wrote:

> User:korgath
>
> Message: Uploading my progress so far. The newminer.lua uses movement.lua
> to travel to a single point defined by the map.
>
> currently still working on setting up a multi point patrol route
>
> <Files Changed>
> A   Scripts/Enemies/newminer.lua
> A   Scripts/movement.lua
>
>
>

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