[project1dev] Re: Project1 - SVN Update 413

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 4 Aug 2009 16:09:34 -0400

i wasn't waiting on it persay, it was just a feature we hadn't got to yet,
very minor thing, and it leads to character creation stuff so not necessary
now :)

On Tue, Aug 4, 2009 at 4:03 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> hey eric if you are waiting for the thing where you can press the use
> button at an object and it'll use it, we can put the "press E to use object"
> type thing in for now
>
> We should have the functionality to make a book appear on screen with a
> next and last page button to flip through the pages and things too.
>
> it's good to talk about this stuff, i had no idea you were waiting on
> anything for that
> On Tue, Aug 4, 2009 at 12:55 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>
>> void is ready, fortune teller tent is ready-ish, but am waiting on the
>> function to "read" the books, alex has most of the temple models ready but
>> needs my help to figure out converting to milkshape which i'll probably head
>> over there tomorrow or sometime this week.  The strange man and the dialogue
>> need character creator (although we do have a temp model we can throw in for
>> him, alex made one from my drawings) - i'll check in with nick to see what
>> else needs done art wise for the temple... we should be pretty much caught
>> up though with the void and tent though, short of lighting (and i have some
>> additions to the trees and stuff for that part too, but i consider that
>> polishing and need to learn lighting first)
>>
>>
>> On Tue, Aug 4, 2009 at 3:47 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>>> I'm not sure how in depth we can make it but they can use multiple
>>> animations. Did you see Alan's animation test?
>>>
>>> We could start with just 2 animations and I will see if I can make the
>>> model use both.
>>>
>>> If you are really concerned about the kitties falling off the side I
>>> could put a wall up myself =P
>>>
>>> Remember to work on the void and temple as well. The sooner we get that
>>> done the sooner we can work on something new
>>>
>>>
>>> On Tue, Aug 4, 2009 at 12:42 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>
>>>> hey kent, or alan i guess, is the animation code in to let me give
>>>> multiple animations for kent to play w/ on the kittens? i was thinking,
>>>> laying down, walking and sitting would add a lot of versatility.  also kent
>>>> i'll make a couple more models with different shades... and maybe a kitten
>>>> room for them, should only take me an hour for everyhting
>>>>
>>>>
>>>> On Tue, Aug 4, 2009 at 3:30 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>
>>>>> You terrible kitty killers!
>>>>>
>>>>> I have some cool ideas of things I would like to try and add to them
>>>>> but work has been a bitch and is just burying me lately.
>>>>>
>>>>> Also, if anyone needs anything important scripted let me know. I'm
>>>>> looking at you Rorac.
>>>>>
>>>>> Asdf, if you need anymore scripting help I can probably help.
>>>>> Especially if Alan is busy.
>>>>>
>>>>>
>>>>> On Tue, Aug 4, 2009 at 5:39 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>>>
>>>>>> sadist! :) haha... hey i left the kittens up for like 24 hours on
>>>>>> accident and when i got back, there were 2 kittens next to the player and
>>>>>> the rest had wandered off into the void.
>>>>>>
>>>>>>
>>>>>> On Tue, Aug 4, 2009 at 6:53 AM, Chris Riccobono 
>>>>>> <crysalim@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> I just went through your kitties again, and they're really smooth
>>>>>>> now.
>>>>>>>  It feels very natural just walking through them.  It's fun to go to
>>>>>>> a
>>>>>>> ledge and lead one of them off it so they fall into infinity too :P
>>>>>>>
>>>>>>> On Sat, Aug 1, 2009 at 10:25 PM, Apache
>>>>>>> User<dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>>>  > User:korgath
>>>>>>> >
>>>>>>> > Message: kitty upgrade. they now face the direction of the kitty
>>>>>>> they are playing with. the kitty they are playing with may not play back
>>>>>>> though. the play bounce is also lowered so it doesnt look as weird.
>>>>>>> >
>>>>>>> > <Files Changed>
>>>>>>> > U   Scripts/Enemies/kitty.lua
>>>>>>> > U   Scripts/Personal/Kent/kenttest.lua
>>>>>>> >
>>>>>>> >
>>>>>>> >
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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