Cool, good idea. On Tue, Jul 21, 2009 at 12:32 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > hey Kent, i realized after seein the distractions in the test map before > that yeah you probably need a way to kill text boxes after a while. > > i'll add that functionality for you to be able to close em from script. > On Tue, Jul 21, 2009 at 12:22 PM, Apache User < > dhapache@xxxxxxxxxxxxxxxxxxx> wrote: > >> User:korgath >> >> Message: added distractions to the diamond path in FirstTemple/firstfloor. >> the distractions still require art and new text. >> >> <Files Changed> >> U Scripts/Maps/TheVoid/FirstTemple/firstfloor.lua >> >> >> >