User:atrix256 Message: Beginnings of the new animation system woo! I made a test map for animation stuff, you can play around with it if you are interested. To see it, open the console and type "load personal/alan/animtest". When the map loads, you'll be given a menu with options. You can tell the spockbot to play either a walking or idle animation, and you can tell him how fast to do it: Fast, Normals, Slow, or Stop. You might notice switching from walking to idle or vice versa you can see a jump between the animations, that'll be able to be fixed with animation blending so instead of ending one and starting the other, it will animate both for a short period of time and blend in the new one while blending out the old one. More to come! (: <Files Changed> U ARRelease.exe U AR_AnimModels.cpp U AR_AnimModels.h U AR_LuaFuncs.cpp D Art/Models/Animation/DefaultSkeleton.ms3d A Art/Models/Animation/Walk.ms3d A Docs/Script Help/Model_LoadAnimation.html A Docs/Script Help/Model_PlayAnimation.html U Docs/Script Help/toc.html U READMETODO.txt U Scripts/Personal/Alan/AnimTest.lua