[project1dev] Project1 - SVN Update 380

  • From: dhapache@xxxxxxxxxxxxxxxxxxx (Apache User)
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 18 Jul 2009 16:52:07 -0700 (PDT)

User:atrix256

Message: Beginnings of the new animation system woo!

I made a test map for animation stuff, you can play around with it if you are 
interested.

To see it, open the console and type "load personal/alan/animtest".

When the map loads, you'll be given a menu with options.

You can tell the spockbot to play either a walking or idle animation, and you 
can tell him how fast to do it: Fast, Normals, Slow, or Stop.

You might notice switching from walking to idle or vice versa you can see a 
jump between the animations, that'll be able to be fixed with animation 
blending so instead of ending one and starting the other, it will animate both 
for a short period of time and blend in the new one while blending out the old 
one.

More to come! (:

<Files Changed>
U   ARRelease.exe
U   AR_AnimModels.cpp
U   AR_AnimModels.h
U   AR_LuaFuncs.cpp
D   Art/Models/Animation/DefaultSkeleton.ms3d
A   Art/Models/Animation/Walk.ms3d
A   Docs/Script Help/Model_LoadAnimation.html
A   Docs/Script Help/Model_PlayAnimation.html
U   Docs/Script Help/toc.html
U   READMETODO.txt
U   Scripts/Personal/Alan/AnimTest.lua


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