[project1dev] Re: Project1 - SVN Update 371

  • From: Nick Klotz <roracsenshi@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 17 Jul 2009 00:23:20 -0500

Didn't know that thanks for the tip.

On Fri, Jul 17, 2009 at 12:21 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> in the lower left it tells you the zoom level if you want accurate numbers.
>
>
> On Thu, Jul 16, 2009 at 10:14 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>
>> I was playing with the camera zoom earlier as the player, I think the best
>> zoom for this area is "two clicks" in.  I mean, scroll the mouse wheel to
>> zoom in twice.
>>
>>
>>
>> On Thu, Jul 16, 2009 at 10:42 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>
>>> hey it looks neat!
>>>
>>> btw we can lock the camera to be able to only zoom between a specific
>>> range when the maze is more fleshed out if you want to.
>>>
>>> that way the player can't zoom out a ton and cheat
>>>
>>> thought i'd mention it in case it was useful (:
>>>
>>>
>>> On Thu, Jul 16, 2009 at 8:27 PM, Apache User <
>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>
>>>> User:rorac
>>>>
>>>> Message: Added a sizeable amount to the maze area.
>>>>
>>>> <Files Changed>
>>>> U   Scripts/Maps/TheVoid/FirstTemple/maze_geometry.lua
>>>>
>>>>
>>>>
>>>
>>
>

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