[project1dev] Re: Project1 - SVN Update 357

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 13 Jul 2009 20:37:53 -0700

Same height of the spikes is fine for me.

I was thinking a there should be a group of em maybe 10x10 or so? I was
thinking it should be about the same size as a tile so they could be hidden
well

On Mon, Jul 13, 2009 at 8:02 PM, <figarus@xxxxxxxxx> wrote:

> How tall and how many spikes?
>
> Sent via BlackBerry from T-Mobile
>
> ------------------------------
> *From*: Kent Petersen
> *Date*: Mon, 13 Jul 2009 19:56:08 -0700
> *To*: <project1dev@xxxxxxxxxxxxx>
> *Subject*: [project1dev] Re: Project1 - SVN Update 357
> I'm thinking the spike model should be a few spikes about the same group as
> a tile and that would pop up all at once.
>
> On Mon, Jul 13, 2009 at 7:50 PM, <figarus@xxxxxxxxx> wrote:
>
>> Is that spike better?
>> ------Original Message------
>> From: Apache User
>> Sender: project1dev-bounce@xxxxxxxxxxxxx
>> To: project1dev@xxxxxxxxxxxxx
>> ReplyTo: project1dev@xxxxxxxxxxxxx
>> Subject: [project1dev] Project1 - SVN Update 357
>> Sent: Jul 13, 2009 10:50 PM
>>
>> User:korgath
>>
>> Message: modified spikes to use new arrows
>> removed the puffball intro from kenttest since its no longer needed
>>
>> <Files Changed>
>> U   Scripts/Enemies/Traps/spikes.lua
>> U   Scripts/Personal/Kent/kenttest.lua
>>
>>
>>
>>
>> Sent via BlackBerry from T-Mobile
>>
>>
>

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