[project1dev] Re: Project1 - SVN Update 338

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 10 Jul 2009 13:29:58 -0700

Just checked in everything

On Fri, Jul 10, 2009 at 1:10 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> thanks a bunch, i'll try and repro tonight.  If you havent could you make
> sure the files are checked in? (sorry if you already have...)
>
> it sounds like it's probably a problem code side :/
>
> On Fri, Jul 10, 2009 at 1:07 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> I personally ran across the arrows trying to trigger them as fast as
>> possible because I was trying to quickly test each tile. I was not just
>> standing on one tile but moving between them. Then after about 20 seconds
>> they were shooting sporadically and after about 25 they were completely
>> stopped
>>
>>
>> On Fri, Jul 10, 2009 at 1:01 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>
>>> Ok i'll check it out tonight (:
>>>
>>> is the repro steps just to go step on the tiles for a while til they stop
>>> shooting?
>>>
>>> got a ballpark figure of how long it takes? (30 seconds, 5 minutes, an
>>> hour?)
>>>
>>> thanks Kent (:
>>>   On Fri, Jul 10, 2009 at 12:52 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> There seems to be a bug where arrows stop shooting after a while. I'm
>>>> not sure what the cause may be and there are no errors. I only noticed it
>>>> when I started testing the tiles individually to see if they were shooting
>>>> from the correct directions. It consistently happens for me after an
>>>> inconsistent amount of time
>>>>
>>>>
>>>> On Fri, Jul 10, 2009 at 12:18 PM, Apache User <
>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>
>>>>> User:korgath
>>>>>
>>>>> Message: upgrading the tiletrap section to shoot arrows from both
>>>>> sides. first 2 rows are ready
>>>>>
>>>>> <Files Changed>
>>>>> U   Scripts/Enemies/Traps/Arrow.lua
>>>>> U   Scripts/Enemies/Traps/tiletrap.lua
>>>>> U   Scripts/Maps/FirstTemple/firstfloor.lua
>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>

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